about

Hello, I’m Gill.
I’m a London-based Motion Art Director and Senior 3D Motion Designer working across creative direction, motion, visual systems and cinematic storytelling.
Over the past 14 years, I’ve worked with brands including Nike, BBC, Coca-Cola, Mercedes-Benz and Samsung, with selected projects recognised by D&AD, BIMA and The Drum Awards.
My work sits somewhere between direction and making. I develop concepts, shape visual languages and guide projects through production, but I still like getting my hands dirty with styleframes, motion systems and 3D.
I’m also not particularly loyal to conventional pipelines. If open source tools, custom workflows or AI can get me somewhere more interesting, faster or weirder, I’ll use them. I’m always curious about what happens when familiar techniques meet unfamiliar tools.
I like projects where storytelling, design and technology have to work together, and where the answer isn’t obvious from the start. The best work usually comes from exploring a few unexpected directions before finding the one that feels inevitable.
Some people call that creative obsession.
I call it doing the job properly.
Clients
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